The July 2024 Update
Bug fixes for PNG export, free rotation, selection and more. The update rolling in this month contains a number of bug fixes, particularly for two bugs that were a challenge but I'm glad they are sorted out. Also included in this update are two new features: video export and Godot export.
Here is the full list of additions, fixes and changes in this update:
Added:
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Export animation to MP4 video
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Export sprites to Godot
Fixed:
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Fixed free rotation, sometimes pixels selected for rotation would disappear when free rotated
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Fixed the really annoying pixel coordinate issue where the selection click point is biased to the top left corner.
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Photoshop files with unicode layer names caused Lightcube to crash
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Large photoshop files caused Lightcube to crash
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Photoshop animation frames not imported
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PNG export did not work correctly with pixels that had alpha < 255
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Layers with alpha < 255 did not blend correctly when the selected layer changed, created temporary issues whilst drawing
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On a locked layer, the color picker tool still works but the cursor shows no access - fixed the cursor
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If you have a floating selection of pixels and add/duplicate the layer, the floating section is moved to the new layer
Improved/Changed:
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New animation frame group now automatically picks a different color to the previous group
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Improved drawing thumbnail in layer when artwork is less than 65x65
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Animation playback now constrained within current frame group
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Save & Export hotkey changed from Ctrl+Alt+S to Shift+S (Ctrl+Alt+S activates speech recognition on Windows)
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Custom rotate now displays the rotation angle in the status bar whilst you are rotating a selection of pixels.